Pirate Ship based off a Galleon, which was a merchanting ship from the 1700's during the Age of Sail.
1700's galleon pirate ship. Scene in Unreal Engine 4. Textures and models optimized for best efficiency and poly count requirements.
Scene playing in UE4. Flag and sail animations done in Maya using alembic exporter. Scene runs at 60 fps.
Game Res and High Poly Game Res: 103k Tris
Textures done in Substance Painter and Photoshop